AI Insights · Timothy · October 2021
Top 5 Match 3 Games on iOS in Denmark Q3 2021
In Q3 2021, the top 5 Match 3 games on iOS in Denmark exhibited varied trends in downloads, revenue, and active user engagement. Empires & Puzzles saw fluctuations in revenue, while Puzzles & Survival maintained steady performance.
During the third quarter of 2021, the top 5 Match 3 games on iOS in Denmark showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides in-depth insights into these metrics.
Empires & Puzzles: Match 3 RPG from Small Giant Games experienced fluctuations in weekly revenue, peaking at approximately $16.8K at the end of June and dipping to around $7.4K in mid-August. The game’s weekly downloads varied significantly, starting with 212 downloads at the end of June and dropping to 38 in early September. Active users also saw a decline, from 2.8K at the beginning of the quarter to 2.4K by the end.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED maintained relatively steady weekly revenue, ranging between $3.4K and $6.8K throughout the quarter. Weekly downloads were low, with a high of 58 at the end of June and a low of 6 in early September. The game’s active users gradually decreased from 345 to 213 over the same period.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw notable peaks and troughs in weekly revenue. The game reached a high of $10.1K in early July and a low of $245 in mid-August. Weekly downloads remained relatively stable, with a peak of 97 in late July. Active users hovered around 1.1K for most of the quarter.
Bubble Witch 3 Saga from King showed consistent weekly revenue, averaging around $2.7K with minor fluctuations. Weekly downloads peaked at 215 in late July and saw a low of 44 in early August. Active users ranged from 1.6K to 1.8K, maintaining a steady engagement level throughout the quarter.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. displayed a stable weekly revenue trend, averaging around $1.9K, with a peak of $2.5K in mid-August. Weekly downloads varied, starting at 426 and dropping to 89 in early September. The game’s active users remained strong, starting at 9.8K and ending at 8.7K by the end of the quarter.
These insights highlight the dynamic nature of the Match 3 games market in Denmark. For more detailed analysis and data, visit Sensor Tower.